Moon River

About the Show

In a quiet cabin beside the River Findhorn in Scotland, a girl tries to remember how to tie a fishing fly. Feathers, thread, and memory twist together as the water whispers outside. As she moves through the familiar motions, the space around her begins to stir β€” objects wake, and the past flows in.

Moon River is a non-verbal, semi-autobiographical solo performance by Phoebe Hyder. It blends puppetry, movement, and immersive XR (extended reality) technologies to explore grief, memory, and the quiet, intimate ritual of fly fishing. Through a visual, sensory landscape, the story unfolds without dialogue β€” delicate, haunting, and deeply human.

The Story of the show:
Moon River began as a theatre piece aiming to answer the question: β€œCan I have a hug?”. A semi-autobiographical play, the story stems from Creator and Performer Phoebe Hyder’s own experiences processing loss and grief. The play explores those themes using the story of a girl who returns, after some time away, to a fishing cabin, where she tries to remember how to tie a fishing fly. The cabin is familiar, a place cemented into the girl’s memories of her childhood. As she attempts to ready herself to go fishing, the room around her starts to stir, the past flooding in to accompany feelings of bereavement. Is there a way through the storm, to find an answer to the question: β€œCan I have a hug?”

Phoebe was originally commissioned as part of Chichester Festival Theatre’s Emerging Artist programme to develop a piece which would answer that very question. With the support of CFT’s Creative Associate Sophie Hobson and Artistic Director Justin Audibert, the show began development at the start of 2024, with Phoebe and Co-Writer Dan Sareen spending a day in a rehearsal room, forming a first attempt at a structured story. Early ideas to explore the use of puppetry, projection and other elements of extended reality in the show led to development days with a variety of specialists including Creative Technologist Thomas Buckley. Composer Bill Vine provided a beautiful first score which the team worked with as we prepared for a short work-in-progress showcase. The presentation featured ideas by Set and Costume Designer Caitlin Mawhiney, who discussed the potential design of a full production, and culminated in a short performance of the first incarnation of Moon River. Combining Bill’s score, Thomas’ projections and a makeshift set was an essential way to realise what the show could look like for the first time, and the piece was elevated by Lighting Designer Connor Divers.

Following the sharing, Director David Gilbert came on board the project to guide the piece towards full production. During this next stage of development, Puppet Designer and Maker Holly Groves and Puppet Director Steve Tiplady helped to refocus ideas about the play’s characters and physical sequences, and of course, the puppets. Partnerships with Play Office and Portsmouth CCIXR followed, which were essential in the creation of the project’s XR aspects. After securing funding from Arts Council England, the team met for a 2 day sketch through earlier this year, which for the first time united Phoebe, Dan, Thomas, Bill, Caitlin, Connor, David, Holly and Steve in one room, working together to finalise ideas about story, visuals, and design.

Videography specialists Chewboy were on hand throughout this and other periods of development, to capture footage of the piece’s creation and interviews with the team. They accompanied Phoebe, David and Bill up to Scotland to capture field recordings at the river Findhorn, for use within the score. Before the rehearsal process, Artist Hattie Hyder provided sketches and videos capturing the feel of the show, which were used as materials in the production’s public announcement. As the project edged closer to performance time, Producer James Turnball, Production Manager Andreas Ayling & Stage Manager Emilija Varnaite joined the team, helping to coordinate between creatives and steer the play through rehearsals. towards its debut at The Nest at Chichester Festival Theatre in August 2025.

Special Thanks to:

Toby Hyder, Bower Wood, Luke Osbourne, Harry Payne, Harry Salter, Dan Hill, Sam Cole, Hannah Joss, Shari A. Jessie, Angela Mackenzie & the Festival Fridays Class, Boys Club Chichester, Peter Davison, Sarah Mansell, Sue Webb, Cawdor Estate, Katie Hennesy, Louise Rigglesford.


What is XR Theatre?

XR (Extended Reality) is an umbrella term for technologies that merge physical and digital worlds β€” including augmented reality (AR), virtual reality (VR), and projection mapping. In Moon River, XR isn't just a visual spectacle β€” it's an emotional tool.

Using projection mapping, subtle sound design, and responsive digital environments, the cabin transforms: a wall becomes a river, a shadow becomes a memory, a flicker of light becomes a presence. These effects create immersive layers that shift with the performer’s movements, evoking the fluid, often fragile ways we experience memory, grief, and healing.

Rather than placing the audience inside a headset, Moon River uses XR to activate the space around them β€” drawing them in while allowing each viewer space to interpret, reflect, and feel.

Learn more about the Design:

The cabin itself was conceived as a living characterβ€”its weathered floorboards, moss-dappled walls and driftwood-hung lanterns shifting ever so subtly to mirror the girl’s memories and mood. Every nail, every faded sketch on the plaster carries the weight of childhood summers, so that when the space β€œwakes,” it feels like an old friend speaking in creaks and shadows.

Holly Groves’s puppetsβ€”hand-carved from lime wood and leather-stitched by handβ€”animate that world with delicate precision. Their joints whisper loss and longing, their feathers catch the light like ripples on the Findhorn, and their quiet movements turn everyday objects into storytellers in their own right.

All of this sits within a β€œgreen” theatre ethosβ€”built, painted and powered in line with The Theatre Green Book’s sustainability and accessibility guidelinesβ€”so that the story of grief, memory and ritual can unfold in a space that honors both people and planet.

Creative Team

David Gilbert

Director

David is a Zimbabwean director with credits at Kiln, National Theatre, Young Vic, Almeida and more. He specialises in devised and ensemble theatre, currently with Talawa and Trybe House.

Favourite moment: April R&D bringing creative voices into one space.

Dan Sareen

Co-writer

Dan is a playwright and producer, artistic director of Want the Moon Theatre. His debut Passing was nominated for OffWestEnd and Asian Media Awards. He develops work with Arcola and King’s Head Theatre.

Favourite moment: Seeing integrated tech storytelling during the WIP sharing.

Caitlin Mawhiney

Set & Costume Designer

Caitlin was the winner of the Evening Standard Future Theatre Fund in 2021 and has been double-nominated for Best Designer at The Stage Debut Awards. Her work spans major national venues and explores the line between realism and abstraction.

Favourite moment: Getting to R&D with all the creatives in the room!

Connor Divers

Lighting Designer

Connor is a London-based Cumbrian lighting designer whose portfolio includes Riverside Studios, The Omnibus, HOME Manchester, and Teatro Blu in Milan.

Favourite moment: Seeing Moon River grow from R&D to a full show!

Thomas Buckley

Creative Technologist

Thomas is an RSC alumni fellow and associate artist at Portsmouth Guildhall. His work combines XR with human-centered storytelling, highlighting marginalised voices.

Favourite moment: It all coming together.

Play Office

Technology Partner

PLAY OFFICE is a studio incubated by Sustainable Conservation Trust and Thomas Buckley. It supports artists developing dynamic, responsive, heritage-driven practices for the future.

Favourite moment: Working with an exciting team of creatives.

CCIXR – Alex Counsell, Samuel Birmingham, Harry Salter

Consultation & Technical Support

The Centre for Creative and Immersive eXtended Reality at the University of Portsmouth supports training and innovation in XR. The team offers world-class R&D facilities for immersive projects.

Favourite moment: Collaborating with such passionate talent!

Andreas Ayling

Production Manager

Andreas began in the electrics department of Phantom of the Opera, West End. Now a seasoned Production Manager, he’s worked across theatre, immersive experiences, and major TV productions including Loki and Bridgerton.

Favourite moment: Working with a new, talented team to bring the show to life in a brand new venue.

James Turnbull

Advisor / Producer

James is a creative producer focused on emergent performance technologies. He brings innovation and holistic thinking to collaborative projects across the UK theatre landscape.

Favourite moment: The broad love and care for this story by Phoebe and the team.

Emilija Varnaite / MEMA

Stage Manager

Pronouns: She/Her

I am a versatile theatre maker and stage manager based in London. With extensive experience across stage management, production, and technical roles, I have worked with well-known companies such as Almeida Theatre, Park Theatre, and Theatre Peckham. I am also passionate about film production, having recently taken on the role of producer and set designer for a short film. I love bringing words from paper into real-life images, transforming scripts and ideas into tangible, visual experiences. Always eager to learn new skills and embrace fresh challenges, I thrive in collaborative and storytelling-driven environments. Whether in theatre or film, I am committed to bringing ideas to life and creating impactful, memorable experiences.

ChewBoy Productions (George & Hal)

Videographers

Multi-award-winning creators of rich video content, ChewBoy Productions work nationally with over 24 team members and serve as resident videographers for theatres including Pleasance and Drayton Arms.

Favourite moment: GOING TO INVERNESS!!

Steve Tiplady

Puppet Director

Steve has been working with puppets since 1987. He formed Indefinite Articles with Sally Todd in 1995, performing over 2,500 times in 15 countries. Awarded by Time Out for Dust, and known internationally for Claytime, Steve's work has left a major mark on object theatre. He has worked with the RSC, NT, ROH, and more, directing over 75 puppet shows.

Holly Groves

Puppet Designer & Maker

Holly designs and hand-carves puppets from lime wood in her home studio. *Moon River* marks her debut as both designer and maker for a professional show.

Favourite moment: Seeing the work come together in final rehearsals.

Bill Vine

Composer

Bill is a composer and sound artist. His work incorporates field recording and composition. He's Composer-in-Residence at Norwich Puppet Theatre and has been commissioned by the Gavin Bryars Ensemble.

Favourite moment: Looking forward to seeing the finished piece.